Lets AI attack units target civil and fortification buildings, as well as wall parts which are already being attacked by one unit. Also lets AI send more troops to attack enemy lord once a breach is detected.
Prevents the AI from demolishing buildings when it has no access. This stops AI from continuously demolishing and rebuilding buildings where it has no access point.
Fixes bug where AI fails to reinforce missing troops on walls and/or towers when defensive patrols are still active. Probability for AIs to recruit defensive troops is increased (from zero for some AIs).
Gates close later when enemies in range, and open faster when danger is gone. Enemy distance for gate to close is reduced from 200 to 140. Delay for opening gate when enemy is no longer present is reduced from 1200 to 100.
- In the new StartTroops tab, you will be able to select a starting unit configuration for all AI Lords as well as your Crusader or European Lord
- In the new StartGoods tab, you will be able to select a starting resource configuration that will apply for yourself and all other human or AI players.
- You are able to now load AIV sets into the patcher by creating a subfolder with the name of your AIV set inside the
- If you select multiple AICs that have the same characters defined, the one you select first will be given priority and the other ones will show a warning indicating which AI Character definitions will not be used
- The format of AIC files has changed - the patcher is now using a JSON format with
- AIC files no longer go into an
aicsubfolder inside your Stronghold Crusader installation directory
- In this version, the Unofficial Crusader Patch comes with a new folder structure.
All content files (including AIC and AIV files) that are to be used/installed by the patcher go into a
resources\<config type>subfolder inside the patcher directory. For example your AIC files will go into the
- AIC files are now in JSON format and with
.jsonfile extension. Old AIC files can be converted by the patcher
- AIC and AIV sets bundled with the UCP have been updated to the newest versions
- It is now again possible to select multiple AICs for installation at once
- An issue where sharing
ucp.cfg(config) files between persons with different locales would cause crashes or otherwise not work properly has been resolved. Please note that any decimal values in the ucp.cfg must now use a dot (.) as the decimal separator to be interpreted correctly
- Translations for Chinese and Hungarian have been added
- There is now a command line tool that can be used for quicker or custom installation (see installation steps for details)
About the Unofficial Crusader Patch (UCP)
This project is an unofficial patcher for FireFly Studio's game Stronghold Crusader 1. It features bug-fixes, balancing and quality-of-life changes, as well as several AIV castles. To apply this patch you need to have Stronghold Crusader installed. The setup does not include any files created by FireFly Studios, but instead edits them or adds community-made files.
Quick StartTo install the patch download the latest Unofficial Crusader Patch release, copy to your Stronghold Crusader installation, and install. Detailed instructions are available here. The patcher selects commonly used settings by default but you may select/deselect features to install as you desire.
MultiplayerMultiplayer works fine with the UCP installed as long as everyone playing has the same options selected. However, having different features enabled, or specific features such as changing Player 1's color or Activate Spectator Mode will cause crash or desync in multiplayer!
CompatibilityThe UnofficialCrusaderPatch should work for most Crusader versions, but the latest 1.41 HD version is recommended. If your version is not supported, which can happen if you install it from a CD for example, you should receive errors during the installation. To avoid this you can install FireFly's Crusader HD patch for free, which should support all of the unofficial changes.
Suggestions and ContributingIf you have suggestions, you are welcome to post new ideas or discuss already existing ones in the issues section on GitHub. The following guidelines apply:
- First check if your suggestion already has a topic and join that discussion instead of creating a new one
- Please post one idea per issue to keep it clear and easier to address
- Keep the tone nice and civil